Pac-Man 4K

Gnome at Indie Arcade

The original Pac-Man for the Atari 2600 was quite the disaster and though it did sell a few million copies many would argue it was the beginning of Atari’s end. And rightly so.

Dennis Debro’s brand new and properly indie Pac-Man 4k, on the other hand, hopes to make things right by cramming a way more faithful post of the original pill-chomper arcade game to the very same and now very retro machine.

What if you could go into the past, live out lives of other people? What if you could put right what once went wrong? Dennis Debro did, now he’s hoping each time that his next leap… will be the leap home.

Professor Tetsuya Mizuguchi

Emily Gera at Polygon:

Rez creator Tetsuya Mizuguchi is now a university professor at the Graduate School of Media Design at Keio University in Japan, Eurogamer reports.

Mizuguchi will continue to “produce games and further expand his expertise in the field of media design and innovative content production,” according to Keio Media Design.

I, for one, think this is great. Mizuguchi has a unique style of games and him teaching future designers can only lead to good things.

Smart Glass Used Right

Ross Miller at Polygon:

The interface is simple enough: once connected to your Xbox, the user can tweak settings and add songs to the queue / create playlists. You can also set up a shopping cart of songs to purchase, but the transactions have to be finalized via the Xbox 360. The tablet interface we played with worked very well, but it’s clear that the design is optimized for mobile view. The Dance Central series has always had a fast Kinect-based gesture system for going through the menus, arguably more efficient than Microsoft’s own “hover hand” solution, but this is even more convenient. It’s a simple but very convenient use of a second screen.

I hope developers are taking note of this. I want to see this kind of implementation on Wii-U and Xbox Smart Glass games. Especially if we get a Rock Band 4. The biggest time sink when playing music games is waiting for someone to pick a song from a list of 700 tracks.

Yes, my Rock Band library is 700+ tracks large.

Rockman Xover Recreated in 24 Hours

Oh Capcom, you aren’t even hiding that you are pissing all over a beloved franchise anymore. First this game looked like a weekend project already, then they are just going all fuckwild with the canon and now we learn really, not only can it be done in a single day, but with an auto play included at that.

Look, if you want to piss away all that money to make a Mega Man game, give it to some people who care, and obviously way more than you do at that. Hell, give it to me at Critical Damage. I adore this series like it was my first born.

Cube World Differentiates Itself

Adam Smith at Rock, Paper, Shotgun:

Every development update makes Cube World’s differences from Minecraft more apparent, although it’s not too far removed from what I imagined the adventure mode of Mojang’s game might be – a block-based world of exploration, combat and questing.

It’s nice to see a game not only try to move away from its inspiration’s teat but at the same time not release as a quarter featured paid alpha.