Sega seems to be pretty good sports about the dumb sonic running animations from the past few years. That shit is pretty nightmare inducing though.
Looks better than Sonic Boom though, amirite? (shamelessly stolen from Kabu)
Sega seems to be pretty good sports about the dumb sonic running animations from the past few years. That shit is pretty nightmare inducing though.
Looks better than Sonic Boom though, amirite? (shamelessly stolen from Kabu)
…but he’d fit right in with my circle of friends.
Phil, if you’re listening. Reach out to us. We should be friends.
A lot of these streamers make a living from advertisements played on their stream. If they are looking at the 30min+ wait times between matches without being able to play other things during that down time, they are going to lose viewers or just stop playing LoL. Either is bad for Riot as it not only paints them in a bad, totalitarian light, it opens can easily cause loss of eyes on their games as streamers say, “fuck this” and just go play something else. Sure, there are those that will stick with Riot out of some sense of obligation, but there will be just that many less eyeballs on their product.
Rioters are gamers. We love games. As we strive to create the best player experiences, it’s important that we understand play beyond the Fields of Justice. This means that we play games – and not just our own. The new Riot Play Fund encourages plentiful play by giving each Rioter $300 to spend freely on any video game, whether MOBA, FPS, console or PC. We’re equal opportunity players here. Rioters improve their gaming skills and report back with what they’ve learned during their research. We then apply these learnings in the work we do.
Do as we say, not as we do?
Fan-made games are the best. Looking forward to this one!
VG247’s Stephany Nunneley:
Street Fighter x Mega Man was created and developed by Seow Zong Hui, a Singapore native. It features Mega Man traversing through an 8-bit world featuring eight original Street Fighter-themed levels and bosses inspired by the the fighting series. Each boss character utilizes its individual strategies and special moves against Mega Man.
VG247’s Dave Cook:
The advert was found by IGN, and it states that players will be able to control Brick, Roland, Mordecai and Lilith as they face off against waves of enemies.
It also has randomised missions, 36 unique powers, a cover system and ‘Fight For Your Life’ mode. There are XP rewards, levelling and of course a shit-ton of weapons.
Mind explode. Even better news: it’s supposed to be release by the end of this month. I really hope a compatibility pack won’t ruin my experience this time.
Ross Miller at Polygon:
The interface is simple enough: once connected to your Xbox, the user can tweak settings and add songs to the queue / create playlists. You can also set up a shopping cart of songs to purchase, but the transactions have to be finalized via the Xbox 360. The tablet interface we played with worked very well, but it’s clear that the design is optimized for mobile view. The Dance Central series has always had a fast Kinect-based gesture system for going through the menus, arguably more efficient than Microsoft’s own “hover hand” solution, but this is even more convenient. It’s a simple but very convenient use of a second screen.
I hope developers are taking note of this. I want to see this kind of implementation on Wii-U and Xbox Smart Glass games. Especially if we get a Rock Band 4. The biggest time sink when playing music games is waiting for someone to pick a song from a list of 700 tracks.
Yes, my Rock Band library is 700+ tracks large.