The Verge’s Alexa Ray Correia got a chance to sit down with one of my favorite artists, Yoshitaka Amano, at New York Comic Con this weekend:
“When people look at the 16-bit characters and earlier iterations of these games, we know they don’t look like real, engaging, compelling characters,” Amano said. “But my artwork came with the box and showed this characters in great detail. Even though they play with 16-bit characters, inside their head players see these beautiful characters like the ones I draw.”
The whole interview is a great read.