Develop’s Craig Chapple regarding Haunts: The Manse Macabre‘s dire situation:
Taking to the game’s Kickstarter page to reveal the bad news, creator Rick Dakan said the principal cause for the “dire condition” of the project was that there were no longer any programmers working on it.
The game’s lead programmer has moved on to work back at Google, as had previously been planned, and no longer had enough spare time to make progress on the title.
The second programmer on the project also quit the game entirely to take another job, with Dakan claiming the developer no longer wanted to work on the title in his spare time.
Here’s hoping they find new developers quickly. Maybe they should consider backing the What’s in a Game? Kickstarter so they can get beta access to Gameifesto.